A computer-based method for recording three-dimensional body postures

Jeffrey C. Woldstad, Gregory B. Stewart

Research output: Contribution to journalArticlepeer-review

2 Scopus citations

Abstract

A computer-based posture recording method was developed to allow users to record three-dimensional human body postures from a videotape recording for use in ergonomics. To evaluate the method, a validation experiment was performed using 30 male and female subjects. Subjects were asked to record body postures for a videotaped model which were compared to standardized recordings made by the experimenter. Results showed that the method was reliable between subject and moderately accurate. The overall average recording error for each link was approximately 11 degrees, but was highly dependent on the link being recorded, the posture and the viewing angle. The time required to record each posture ranged from 2.55 to 5.98 minutes.

Original languageEnglish (US)
Pages (from-to)405-407
Number of pages3
JournalComputers and Industrial Engineering
Volume25
Issue number1-4
DOIs
StatePublished - Sep 1993

ASJC Scopus subject areas

  • Computer Science(all)
  • Engineering(all)

Fingerprint

Dive into the research topics of 'A computer-based method for recording three-dimensional body postures'. Together they form a unique fingerprint.

Cite this