A serious game for teaching nursing students clinical reasoning and decision-making skills

Hege Mari Johnsen, Mariann Fossum, Pirashanthie Vivekananda-Schmidt, Ann Fruhling, Åshild Slettebø

Research output: Chapter in Book/Report/Conference proceedingConference contribution

16 Scopus citations

Abstract

The aim of this study was to design and pilot-test a serious game for teaching nursing students clinical reasoning and decision-making skills in caring for patients with chronic obstructive pulmonary disease. A video-based serious game prototype was developed. A purposeful sample of six participants tested and evaluated the prototype. Usability issues were identified regarding functionality and user-computer interface. However, overall the serious game was perceived to be useful, usable and likable to use.

Original languageEnglish (US)
Title of host publicationNursing Informatics 2016 - eHealth for All
Subtitle of host publicationEvery Level Collaboration - From Project to Realization
EditorsWalter Sermeus, Patrick Weber, Paula M. Procter
PublisherIOS Press
Pages905-906
Number of pages2
ISBN (Electronic)9781614996576
DOIs
StatePublished - 2016
Event13th International Conference on Nursing Informatics, NI 2016 - Geneva, Switzerland
Duration: Jun 25 2016Jun 29 2016

Publication series

NameStudies in Health Technology and Informatics
Volume225
ISSN (Print)0926-9630
ISSN (Electronic)1879-8365

Other

Other13th International Conference on Nursing Informatics, NI 2016
Country/TerritorySwitzerland
CityGeneva
Period6/25/166/29/16

Keywords

  • Community health nursing
  • Computer simulation
  • Education
  • Problem-based learning
  • Serious games
  • User-computer interface

ASJC Scopus subject areas

  • Biomedical Engineering
  • Health Informatics
  • Health Information Management

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