@inproceedings{b8d41df44a684054974501676008a64e,
title = "A serious game for teaching nursing students clinical reasoning and decision-making skills",
abstract = "The aim of this study was to design and pilot-test a serious game for teaching nursing students clinical reasoning and decision-making skills in caring for patients with chronic obstructive pulmonary disease. A video-based serious game prototype was developed. A purposeful sample of six participants tested and evaluated the prototype. Usability issues were identified regarding functionality and user-computer interface. However, overall the serious game was perceived to be useful, usable and likable to use.",
keywords = "Community health nursing, Computer simulation, Education, Problem-based learning, Serious games, User-computer interface",
author = "Johnsen, {Hege Mari} and Mariann Fossum and Pirashanthie Vivekananda-Schmidt and Ann Fruhling and {\AA}shild Sletteb{\o}",
year = "2016",
doi = "10.3233/978-1-61499-658-3-905",
language = "English (US)",
series = "Studies in Health Technology and Informatics",
publisher = "IOS Press",
pages = "905--906",
editor = "Walter Sermeus and Patrick Weber and Procter, {Paula M.}",
booktitle = "Nursing Informatics 2016 - eHealth for All",
note = "13th International Conference on Nursing Informatics, NI 2016 ; Conference date: 25-06-2016 Through 29-06-2016",
}