Design and pilot testing of subgoal labeled worked examples for five core concepts in CS1

Lauren E. Margulieux, Briana B. Morrison, Adrienne Decker

Research output: Chapter in Book/Report/Conference proceedingConference contribution

20 Scopus citations

Abstract

Subgoal learning has improved student problem-solving performance in programming, but it has been tested for only one-to-two hours of instruction at a time. Our work pioneers implementing subgoal learning throughout an entire introductory programming course. In this paper we discuss the protocol that we used to identify subgoals for core programming procedures, present the subgoal labels created for the course, and outline the subgoal-labeled instructional materials that were designed for a Java-based course. To examine the effect of subgoal labeled materials on student performance in the course, we compared quiz and exam grades between students who learned using subgoal labels and those who learned using conventional materials. Initial results indicate that learning with subgoals improves performance on early applications of concepts. Moreover, variance in performance was lower and persistence in the course was higher for students who learned with subgoals compared to those who learned with conventional materials, suggesting that learning with subgoal labels may uniquely benefit students who would normally receive low grades or dropout of the course.

Original languageEnglish (US)
Title of host publicationITiCSE 2019 - Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education
PublisherAssociation for Computing Machinery
Pages548-554
Number of pages7
ISBN (Electronic)9781450363013
DOIs
StatePublished - Jul 2 2019
Event2019 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2019 - Aberdeen, United Kingdom
Duration: Jul 15 2019Jul 17 2019

Publication series

NameAnnual Conference on Innovation and Technology in Computer Science Education, ITiCSE
ISSN (Print)1942-647X

Conference

Conference2019 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2019
Country/TerritoryUnited Kingdom
CityAberdeen
Period7/15/197/17/19

Keywords

  • CS1
  • Problem solving
  • Subgoal learning
  • Worked examples

ASJC Scopus subject areas

  • Management of Technology and Innovation
  • Education

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