Abstract
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many programs have begun using gaming in their introductory courses, as upper level electives, or as separate degree programs. The authors review the current use of gaming within curricula and analyze the content of game development degree programs. Finally, the authors describe plans at their institution to incorporate gaming throughout the computing curriculum and present initial results.
Original language | English (US) |
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Pages (from-to) | 342-346 |
Number of pages | 5 |
Journal | SIGCSE Bulletin Inroads |
Volume | 41 |
Issue number | 1 |
DOIs | |
State | Published - Apr 2 2009 |
Externally published | Yes |
Keywords
- Computer game development
- computer science education
- digital games
- game programming
- introductory programming
- student motivation
ASJC Scopus subject areas
- General Computer Science