Keyphrases
Academic Achievement Motivation
10%
Academic Engagement
10%
Causal Effect
10%
Computational Creativity
100%
Computational Thinking
10%
Computer Science Course
30%
Computer Science Knowledge
30%
Computer Science Students
100%
Course Grades
10%
Creative Abilities
20%
Creative Thinking
10%
Dosage Effect
10%
Evidence-based
10%
Group Control
10%
Instructional Methods
10%
Knowledge Self-efficacy
10%
Learning Effectiveness
10%
Motivation
10%
Propensity Score Matching
10%
Self-efficacy
100%
Student Achievement
10%
Student Course
10%
Student Learning Outcomes
100%
Undergraduate Computer Science
20%
University Computer
100%
Upper Division
10%
Social Sciences
Academic Achievement
14%
Achievement Motivation
14%
Computer Science
100%
Creative Thinking
14%
Evidence-Based
14%
Propensity Score
14%
Self-Efficacy
100%
Student Achievement
100%
Student Learning
100%
Teaching Methods
14%
Economics, Econometrics and Finance
Propensity Score Matching
100%
Student Learning
100%
Psychology
Creative Thinking
25%
Merging
25%
Propensity-Score Matching
25%
Self-Efficacy
100%