TY - GEN
T1 - Exploring the effects of real-time hologram communication on social presence, novelty, and affect
AU - Mazgaj, Michael
AU - d'Amato, Alexis
AU - Elson, Joel
AU - Derrick, Douglas
N1 - Publisher Copyright:
© 2021 IEEE Computer Society. All rights reserved.
PY - 2021
Y1 - 2021
N2 - With the COVID-19 social distance orders, multichannel technologies are more critical than ever for collaborating. These technologies offer psychological benefits that improve user and collaborative experiences. The main objective of this research was to explore hologram communication within a telecommunication context. This research looked to understand the effect of hologram communication on affect (i.e., emotion) and studied the relationship between holograms and social presence, and how the sense of being together may change or amplify positive messages. This paper focuses specifically on how social presence and emotional responses differ between hologram communication and video communication, such as Zoom or Google Hangouts. We used a novel hologram projection system and conducted an experiment with 98 people and found that hologram technology improved the perception of co-presence and affected two dimensions of novelty. Additionally, there were some indications of other findings that were less compelling. However, this provides further insight into the context of 3D communication for collaboration.
AB - With the COVID-19 social distance orders, multichannel technologies are more critical than ever for collaborating. These technologies offer psychological benefits that improve user and collaborative experiences. The main objective of this research was to explore hologram communication within a telecommunication context. This research looked to understand the effect of hologram communication on affect (i.e., emotion) and studied the relationship between holograms and social presence, and how the sense of being together may change or amplify positive messages. This paper focuses specifically on how social presence and emotional responses differ between hologram communication and video communication, such as Zoom or Google Hangouts. We used a novel hologram projection system and conducted an experiment with 98 people and found that hologram technology improved the perception of co-presence and affected two dimensions of novelty. Additionally, there were some indications of other findings that were less compelling. However, this provides further insight into the context of 3D communication for collaboration.
UR - http://www.scopus.com/inward/record.url?scp=85108314862&partnerID=8YFLogxK
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M3 - Conference contribution
AN - SCOPUS:85108314862
T3 - Proceedings of the Annual Hawaii International Conference on System Sciences
SP - 471
EP - 480
BT - Proceedings of the 54th Annual Hawaii International Conference on System Sciences, HICSS 2021
A2 - Bui, Tung X.
PB - IEEE Computer Society
T2 - 54th Annual Hawaii International Conference on System Sciences, HICSS 2021
Y2 - 4 January 2021 through 8 January 2021
ER -