Abstract
Improving learning and achievement in introductory computer science by incorporating creative thinking into the curriculum.
Original language | English (US) |
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Pages (from-to) | 33-35 |
Number of pages | 3 |
Journal | Communications of the ACM |
Volume | 58 |
Issue number | 8 |
DOIs | |
State | Published - Aug 1 2015 |
ASJC Scopus subject areas
- Computer Science(all)