TY - GEN
T1 - QuaSim
T2 - 2017 IEEE International Conference on Electro Information Technology, EIT 2017
AU - Parakh, Abhishek
AU - Subramaniam, Mahadevan
AU - Ostler, Elliott
N1 - Funding Information:
This work is supported by NSF Award #1623380.
Publisher Copyright:
© 2017 IEEE.
PY - 2017/9/27
Y1 - 2017/9/27
N2 - This paper describes a project-based gamified educational paradigm, QuaSim, that aims to improve the quality and efficiency of undergraduate STEM education. QuaSim is designed to educate junior/senior undergraduate and graduate students in quantum cryptographic principles. QuaSim converts the traditional subject-based lectures in the field of quantum cryptography into a project-based virtual environment with the aim to teach students, the subject matter, interactively.
AB - This paper describes a project-based gamified educational paradigm, QuaSim, that aims to improve the quality and efficiency of undergraduate STEM education. QuaSim is designed to educate junior/senior undergraduate and graduate students in quantum cryptographic principles. QuaSim converts the traditional subject-based lectures in the field of quantum cryptography into a project-based virtual environment with the aim to teach students, the subject matter, interactively.
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U2 - 10.1109/EIT.2017.8053434
DO - 10.1109/EIT.2017.8053434
M3 - Conference contribution
AN - SCOPUS:85033706260
T3 - IEEE International Conference on Electro Information Technology
SP - 600
EP - 605
BT - 2017 IEEE International Conference on Electro Information Technology, EIT 2017
PB - IEEE Computer Society
Y2 - 14 May 2017 through 17 May 2017
ER -