TY - GEN
T1 - Towards the gamification of well-being measures
AU - Hall, Margeret
AU - Kimbrough, Steven O.
AU - Haas, Christian
AU - Weinhardt, Christof
AU - Caton, Simon
PY - 2012
Y1 - 2012
N2 - There is an overriding interest in measuring the well-being of communities and institutions: healthy (flourishing) individuals and groups perform "better" than those that are not. Capturing the facets of well-being is, however, not straightforward: it contains personal information with sometimes uncomfortable self-realizations associated to it. Yet, the benefit of such data is the ability to observe and react to imbalances of a community, i.e. it can facilitate community management. Due to its personal nature, the observation of well-being needs to leverage carefully considered constructs. To have a comprehensive look at the concept of individual well-being, we propose a gamified frame of reference within a social network platform to lower traditional entrance barriers for data collection and encourage continued usage. In our setting, participants can record aspects of their well-being as a part of their "normal" social network activities, as well as view trends of themselves and their community. To evaluate the feasibility of our approach, we present the results of an initial study conducted via Facebook.
AB - There is an overriding interest in measuring the well-being of communities and institutions: healthy (flourishing) individuals and groups perform "better" than those that are not. Capturing the facets of well-being is, however, not straightforward: it contains personal information with sometimes uncomfortable self-realizations associated to it. Yet, the benefit of such data is the ability to observe and react to imbalances of a community, i.e. it can facilitate community management. Due to its personal nature, the observation of well-being needs to leverage carefully considered constructs. To have a comprehensive look at the concept of individual well-being, we propose a gamified frame of reference within a social network platform to lower traditional entrance barriers for data collection and encourage continued usage. In our setting, participants can record aspects of their well-being as a part of their "normal" social network activities, as well as view trends of themselves and their community. To evaluate the feasibility of our approach, we present the results of an initial study conducted via Facebook.
KW - Digital relationships
KW - Social network propagation
KW - Social networking design
KW - Well-being
UR - http://www.scopus.com/inward/record.url?scp=84873631227&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84873631227&partnerID=8YFLogxK
U2 - 10.1109/eScience.2012.6404457
DO - 10.1109/eScience.2012.6404457
M3 - Conference contribution
AN - SCOPUS:84873631227
SN - 9781467344678
T3 - 2012 IEEE 8th International Conference on E-Science, e-Science 2012
BT - 2012 IEEE 8th International Conference on E-Science, e-Science 2012
T2 - 2012 IEEE 8th International Conference on E-Science, e-Science 2012
Y2 - 8 October 2012 through 12 October 2012
ER -