Using online gaming experience to expand the digital workforce talent pool

Stacie Petter, Connie S. Barber, Diane Barber, Robyn A. Berkley

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

Many organizations may be missing candidates with the competencies needed for a digital workforce because they don't consider the skills gained through non-work activities, such as online gaming. Organizations should therefore encourage applicants to share their online gaming experiences on their résumés and during job interviews. Based on interactions with corporate recruiters, career support personnel and online gamers, this article explains how and why organizations should consider applicants' online gaming experiences in their hiring processes.

Original languageEnglish (US)
Pages (from-to)315-332
Number of pages18
JournalMIS Quarterly Executive
Volume17
Issue number4
DOIs
StatePublished - 2018

ASJC Scopus subject areas

  • Economics and Econometrics

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